We’d like to announce a special event on the 20th of February. Tyler Lipchen from Panda Game Manufacturing (the company behind our recent Jam) is sharing some insights with us:
How does a prototype become a product? What digital tools help it along the way? How does my game receive the finish it deserves? The answers to these questions, and more, will be revealed in an evening with Tyler, a Project Manager and Prepress Specialist. (https://pandagm.com/)
Tyler’s Crash Course in Game Manufacturing will be of interest to gamers, designers and creators in digital fields. It will offer a rare behind-the-scenes insight into the rapidly growing tabletop industry. Whatever your interest in manufacturing or gaming we’re sure you’ll enjoy the event, but it will be particularly useful to anyone considering self-publishing a game.
We hope you will be able to join us for Q&A and networking after the event.
Tickets will be £3 and available only on the door – please arrive early to avoid disappointment.
Any queries feel free to post in the discussion or to email Richard Buxton at firstname.lastname@example.org.
Also see the Facebook Event