The eleventh Birmingham Boardgame Bash will be on this Saturday 9th November at the Meeple Mayhem boardgame cafe. This time we have a half dozen of local designers.
- Nicki Lloyd, designer of Immortality will be back with the second game in his planned trilogy.
- Jim Heru, is returning with Heroes of Owre, a 2-5 player dungeon adventure game. Play as fictional heroes from the world of 5AE Legacy, then put yourselves to the test as you and your team battle through mind bending puzzles and deadly mutated creatures, slowly building up your arsenal, ready for the ultimate challenge.
- Regular Simon Milburn has a new game called Wordstax.
- Richard Buxton is bringing Dawn of Gnome: lead a nation of Gnomes from the stone age to the modern age in this 4x game. Plan your actions to hit your enemies at their weakest, or to make a technological advance. Expand to find resources for your Wonders, but beware: each city you build presents more victory points for your opponents.
- Zsolt Batki will again delight us with his family card game The Pooper Heroes for 2-6 players, ages 6 and up, and with a playtime of about 15 mins.
- Salvo Guastella of StarSeeker Games has a couple of games to try out. In Crossbones (2-4 players / 15 minutes per player) players are captains of pirate crews. The goal of the game is to earn points and doubloons by accomplishing missions and objectives, such as finding treasures, fighting other fearsome pirates and and rescuing prisoners. Each captain can build and upgrade their fleet in order to increase their control of the sea and attack and plunder the enemy ships. Brawlings (2-4 players / 20 minutes) features grumpy creatures that came from another dimension and love to fight. Who will win the Brawl? Will it be a sturdy Beast, a treacherous Demon or a mysterious Magic Creature? The goal is to score the most points at the end of the game by knocking out and collecting Brawlings. Three of them will become you Champions, and their score multiplier will be used for calculating your final score. Brawlings is a modular card game: you can choose to add or remove modules and change the game flow, possible strategies and playing time.
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