My name is Ayden Lowther and I am the designer of Stranded Spacecraft. I started playing board games about 8 years ago and I’ve been a heavy addict ever since. I’ve spent the last 18 months coming up with concepts and prototypes for board games, and Stranded Spacecraft is definitely the front runner of those right now. Around August/September time last year myself and a couple of friends founded Dranda Games and things have just spiralled ever since.
Stranded Spacecraft is a 45-minute, cooperative survival game for 2-4 players aimed at those that value collaboration and strategy. Players will need to repair and secure the spacecraft before making their escape. Damage control and resource management are crucial to ensure their survival. Action tokens can be used immediately or saved to activate locations with powerful abilities. Repair every room and make it to the teleporter to escape before players run out of resources or their spacecraft becomes too damaged to continue.
Stranded Spacecraft is set on a small courier spacecraft that finds itself caught up in a meteor storm and can no longer function effectively. The only way off the spacecraft is via the teleportation device. Unfortunately for you it is programmed to only work if the spacecraft is in a salvageable state. You best go secure this spacecraft if you want any chance of surviving.
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